The room we called a bedroom is in the basement of the house.
After leaving the starting area, the player will go to another hallway with statues, entrance to another hallway and a large door. In this room is a table with one tinderbox.
Once the player starts the game and wakes up, they will find themselves in a small hallway with a single room. The following section is written from an out-of-universe perspective.
There are 35 candles, 0 torches, 0 lamps, and 0 fires. However, the only type of light source present are candles. There are many interactable light sources in this area. The disoriented Daniel follows the liquid trail to its source through long, narrow hallways, down to the Old Archives.Īs Rainy Hall is an entry area, no other area connects to Rainy Hall, save for the Old Archives, which is the only accessible area from here and succeeds it without obstacle. Ī large door leads out to what can only be assumed to be the castle's balcony, as Daniel is on the first floor, but the Shadow prevents him from leaving. The liquid is likely residue from the Amnesia Drink which Daniel drank. Following it serves as Daniel's first objective in the game. There is a trail of pink liquid leading through the hall. After this, he falls unconscious, and wakes up in the far end of the Rainy Hall. In the game's intro, Daniel stumbles through the Rainy Hall, falling in and out of consciousness, repeating information for himself to remember.